DGear
Rerolls
How we plan
+2Up nextBakarma BootsD 0 → S+ 57 to 6159 on average
- 1Constitution15% a try
- 3Willpower12%
- 6Evasion9%
- 9Critical Damage Defense6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
- Good+13
- Insulting Roar +1
Then bind it fully.
Dartan HelmD 3 → S+ 56 to 5957 on average
- 2MP13% a try
- 5Survival Willpower +110%
- 8Critical Hit8%
- 11Block5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Double Chance Attack increase Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
Bakarma GreavesD 0 → S+ 57 to 5958 on average
- 4Constitution11% a try
- 7Accuracy8%
- 10Critical Damage Defense5%
- 12Ironclad Defense +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+8Spiritforged LongswordC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Discipline BreastplateD 1Its best rolls fall short.
Liberator PauldronsD 0Its lines are fixed.
Anguish GlovesD 1Its best rolls fall short.
Anguish CloakB 13Its best rolls fall short.
Silent NecklaceB 19Its best rolls fall short.
Saraswati EarringsD 0Its best rolls fall short.
Saraswati EarringsB 14Its best rolls fall short.
Avenger RingD 0Its lines are fixed.
+1Chaser RingD 0Its lines are fixed.
Avenger BraceletD 0Its lines are fixed.