kiskInstall

AsmodiansLv 45 SpiritmasterTrinielCritHappens

Darkholme

76,034 CP
CGear
  1. +5
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Evasion→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance12%
    3. 3Reroll MP→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance9%
    4. 4Reroll HP→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
    Good+13
    Element Unification +1

    Then bind it fully.

  2. +5
    Bakarma GlovesD 0 → S+ 57 to 63

    60 on average

    1. 1Reroll Front Defense→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance9%
    4. 4Reroll Spirit Protection +1→ ideally Spirit Strike +1, Attack, Mental Focus +1, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Attack Mental Focus +1 Combat Speed Perfect Chance
    Fine+12
    Element Unification +1

    Then bind it fully.

  3. +6
    Berk RingB 16 → S+ 58 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112% a try
    2. 2Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
    3. 3Reroll Summon: Water Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+14 to +15
    Summon: Fire Spirit +1 Cold Shock +1

    Then bind it fully.

  4. +5
    Bakarma CloakD 2 → S+ 56 to 65

    59 on average

    1. 1Reroll Defense→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +113% a try
    2. 2Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +110%
    3. 3Reroll MP→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +18%
    4. 4Reroll Spirit Revitalization +1→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Spirit Strike +1 Attack increase Double Chance Mental Focus +1
    Good+14
    Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  5. +6
    Bakarma GreavesB 13 → S+ 55 to 57

    56 on average

    1. 1Reroll Constitution→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +110% a try
    2. 2Reroll Evasion→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +17%
    3. 3Reroll MP→ ideally Spirit Strike +1, Attack increase, Damage Tolerance, Perfect Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1

    Then bind it fully.

  6. +5
    Bakarma PauldronsS 38 → S+ 58 to 61

    60 on average

    1. 1Reroll HP→ ideally Attack, Spirit Strike +1 or Double Chance9% a try
    2. 2Reroll Spirit Revitalization +1→ ideally Attack, Spirit Strike +1 or Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Spirit Strike +1 Double Chance
    Good+13
    Element Unification +1

    Then bind it fully.

  7. +4
    Fantasy HelmD 1 → S+ 56 to 58

    58 on average

    1. 1Reroll Evasion→ ideally Spirit Strike +1 or Mental Focus +111% a try
    2. 2Reroll Block→ ideally Spirit Strike +1 or Mental Focus +18%
    3. 3Reroll Spirit's Descent +1→ ideally Spirit Strike +1 or Mental Focus +15%
    4. 4Reroll Critical Hit→ ideally Spirit Strike +1 or Mental Focus +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Spirit Strike +1 Mental Focus +1
    Good+13
    Attack Attack increase Double Chance

    Then bind it fully.

  8. +7
    Berk NecklaceS 38 → S+ 56 to 58

    57 on average

    1. 1Reroll HP→ ideally Spirit Strike +1, Mental Focus +1, Might, Precision, Combat Speed or Element Unification +114% a try
    2. 2Reroll Critical Hit→ ideally Spirit Strike +1, Mental Focus +1, Might, Precision, Combat Speed or Element Unification +111%
    3. 3Reroll Accuracy→ ideally Spirit Strike +1, Mental Focus +1, Might, Precision, Combat Speed or Element Unification +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Mental Focus +1 Might Precision Combat Speed Element Unification +1

    Then bind it fully.

Can't reach S+