kiskInstall

AsmodiansLv 45 GladiatorTrinielFightClub

Daviddd209

88,458 CP
CGear
  1. +10
    Aulamus EarringsA 34 → S+ 56 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Move Speed13% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Vakron PauldronsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Regeneration→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Perfect Resist→ ideally Attack, Double Chance or Critical Damage Boost13%
    3. 3Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Survival Stance +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +8
    Vakron BreastplateD 4 → S+ 55 to 66

    61 on average

    1. 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +10
    Aulamus RingC 8 → S+ 56 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Attack16% a try
    2. 2Reroll MP→ ideally Might or Attack12%
    3. 3Reroll Intelligence→ ideally Might or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  5. +10
    Aulamus NecklaceA 27 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision13% a try
    2. 2Reroll Blood Absorption +1→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+14
    Attack Preparation +1

    Then bind it fully.

  6. +10
    Aulamus RingB 15 → S+ 60 to 66

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack14% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack10%
    3. 3Reroll HP→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Rending Blow +1

    Then bind it fully.

  7. +10
    Vakron GlovesB 13 → S+ 58 to 63

    60 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  8. +7
    Bakarma BootsB 15 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Perfect Chance, Attack or Experienced Counterstrike +112% a try
    2. 2Reroll Critical Damage Defense→ ideally Perfect Chance, Attack or Experienced Counterstrike +19%
    3. 3Reroll Dexterity→ ideally Perfect Chance, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Perfect Chance Attack Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Vakron GreavesC 9 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance13% a try
    2. 2Reroll Blood Absorption +1→ ideally Attack increase or Perfect Chance10%
    3. 3Reroll Accuracy→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Impact Hit +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  10. +7
    Kashapa HelmB 12 → S+ 55 to 57

    56 on average

    1. 1Reroll Front Defense→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +110% a try
    2. 2Reroll Critical Hit Resist→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +18%
    3. 3Reroll Survival Stance +1→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Experienced Counterstrike +1 Double Chance Attack increase Attack Murderous Burst +1

    Then bind it fully.

  11. +10
    Vakron CloakD 0 → S+ 64 to 69

    65 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
    4. 4Reroll Dexterity→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Can't reach S+