DGear
Rerolls
How we plan
+5Up nextBakarma BootsD 2 → S+ 58 to 6359 on average
- 1Critical Hit Resist15% a try
- 4MP11%
- 13Grace of Enhancement +17%
- 21Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 56 to 6058 on average
- 2Willpower15% a try
- 3Defense11%
- 10Evasion8%
- 18Critical Damage Defense4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
Bakarma HelmD 1 → S+ 57 to 6258 on average
- 5MP11% a try
- 9HP8%
- 16Revitalization Contract +15%
- 24Robe of Earth +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+11
- Incoming Heal
Then bind it fully.
Spectral GlovesD 0 → S+ 5858 on average
- 6Defense10% a try
- 12Block7%
- 19HP4%
- 25Natural HP Regen2%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Robe of Flame +1 Combat Speed
- Good+13
- Perfect Chance
Then bind it fully.
Bakarma CloakD 4 → S+ 56 to 5857 on average
- 7Dexterity8% a try
- 15HP5%
- 22Natural MP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Double Chance Attack increase Robe of Flame +1
Then bind it fully.
Courage PauldronsD 0 → S+ 5656 on average
- 8Willpower10% a try
- 14Defense7%
- 20Block4%
- 26Natural MP Regen2%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Robe of Flame +1 Double Chance Critical Damage Boost
Then bind it fully.
+10Bakarma GreavesB 15 → S+ 60 to 6160 on average
- 11Willpower7% a try
- 17Back Defense5%
- 23MP3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Robe of Flame +1 Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Bakarma GuardB 12Soul Fuse it for one more line.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator EarringsD 4Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.