Rerolls
How we plan
+11Up nextVakron GuardC 9 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Accuracy→ ideally Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance25%
- 3Reroll MP→ ideally Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+15Aulamus StaffA 25 → S+ 55 to 5957 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed or Damage Boost25% a try
- 2Reroll Spinning Strike +1→ ideally Might, Precision, Combat Speed or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+12
- Attack
Then bind it fully.
+8Aulamus EarringsC 8 → S+ 55 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed18%
- 3Reroll Evasion→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+8Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
- 2Reroll Heat Wave Blow +1→ ideally Might or Precision14%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Critical Hit Resist→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+9Gartua NecklaceB 14 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +118% a try
- 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +113%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+9Berk EarringsA 23 → S+ 55 to 5957 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +119% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +115%
- 3Reroll Earth's Promise +1→ ideally Might, Precision, Attack, Attack Preparation +1 or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Wind's Promise +1
Then bind it fully.
+8Aulamus RingB 19 → S+ 58 to 6562 on average
- 1Reroll Defiance +1→ ideally Might or Precision15% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Spinning Strike +1
Then bind it fully.
+11Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Survival Willpower +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesB 17 → S+ 60 to 6563 on average
- 1Reroll Front Defense→ ideally Attack, Perfect Chance or Attack Preparation +112% a try
- 2Reroll Block→ ideally Attack, Perfect Chance or Attack Preparation +19%
- 3Reroll Accuracy→ ideally Attack, Perfect Chance or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Perfect Chance Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+8Gartua HelmD 0 → S+ 58 to 6560 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Protection Circle +1→ ideally Double Chance or Attack increase7%
- 4Reroll Status Effect Resist→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsA 27 → S+ 59 to 6562 on average
- 1Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance8% a try
- 2Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesB 12 → S+ 58 to 6460 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+8Vakron CloakA 31 → S+ 56 to 6559 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase8% a try
- 2Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 8 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Bell of VigorC 5 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Compass of MagicC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+3Liberator BraceletD 0Its lines are fixed.