Rerolls
How we plan
+11Up nextStar Dragon Lord GuardC 10 → S+ 64 to 6765 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30% a try
- 2Reroll Block→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
- 3Reroll Overhead Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
- 4Reroll Rush Strike +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+13
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+11
- Attack
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll MP→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Survival Willpower +1→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 55 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed16% a try
- 2Reroll MP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceC 12 → S+ 57 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Might or Precision16% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Might or Precision13%
- 3Reroll Destructive Impulse +1→ ideally Combat Speed, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron BreastplateB 19 → S+ 55 to 6560 on average
- 1Reroll Block→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Identify Weakness +1→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Block→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Aulamus RingD 2 → S+ 60 to 6663 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack17% a try
- 2Reroll MP→ ideally Might, Precision or Attack12%
- 3Reroll Ankle Slice +1→ ideally Might, Precision or Attack9%
- 4Reroll Block→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+7Bakarma BootsD 0 → S+ 56 to 6259 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +115% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
- 4Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Attack Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Aulamus RingC 8 → S+ 60 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
- 2Reroll Defiance +1→ ideally Might, Precision or Attack12%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
- 4Reroll Accuracy→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 57 to 6460 on average
- 1Reroll Willpower→ ideally Attack increase or Perfect Chance10% a try
- 2Reroll Block→ ideally Attack increase or Perfect Chance8%
- 3Reroll Blood Absorption +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
Arcana crafts
Bell of MagicD 0 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Compass of VigorC 11 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bind or enchant
+15Splendent Star Dragon Lord GreatswordS 45 → S+ 55Bind it fully
Can't reach S+
+10Liberator HelmD 0Its lines are fixed.
+10Liberator PauldronsD 0Its lines are fixed.
+10Liberator CloakD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.