kiskInstall

AsmodiansLv 45 ClericTrinielArcadia

Elira

70,634 CP
CGear
  1. Berk EarringsD 2 → S+ 56 to 57

    56 on average

    1. 2Natural HP Regen19% a try
    2. 10Block13%
    3. 25HP8%
    4. 38Radiant Benediction +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  2. Berk RingB 14 → S+ 55 to 67

    60 on average

    1. 3MP17% a try
    2. 9Natural MP Regen12%
    3. 19Defense8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  3. Berk RingC 11 → S+ 55 to 67

    61 on average

    1. 4Natural MP Regen13% a try
    2. 12HP10%
    3. 29Critical Hit8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. Bakarma GlovesD 0 → S+ 61 to 64

    64 on average

    1. 5Status Effect Resist13% a try
    2. 15Evasion10%
    3. 24Critical Damage Defense7%
    4. 34HP4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Combat Speed
    Good+15
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  5. Bakarma PauldronsD 0 → S+ 59 to 63

    61 on average

    1. 7Dexterity12% a try
    2. 17MP9%
    3. 27Natural HP Regen7%
    4. 36Heal Block +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. Bakarma BreastplateD 0 → S+ 60 to 62

    61 on average

    1. 8Natural MP Regen12% a try
    2. 18Natural HP Regen9%
    3. 28Prayer of Concentration +16%
    4. 35Empyrean Lords' Benediction +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. Bakarma CloakC 6 → S+ 62 to 66

    63 on average

    1. 11Evasion11% a try
    2. 20HP8%
    3. 30Natural MP Regen5%
    4. 41Critical Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. Bakarma GreavesD 3 → S+ 57 to 59

    57 on average

    1. 13Critical Hit Resist11% a try
    2. 22MP8%
    3. 31Radiant Benediction +15%
    4. 39Endurance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  9. Bakarma HelmC 6 → S+ 58 to 60

    58 on average

    1. 14Back Defense11% a try
    2. 23Natural HP Regen8%
    3. 32Immortal Veil +15%
    4. 40Critical Hit3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. Bakarma BootsB 15 → S+ 61 to 63

    62 on average

    1. 16Evasion10% a try
    2. 26Back Defense7%
    3. 37Critical Hit Resist4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Can't reach S+