Rerolls
How we plan
+10Up nextAulamus GreatswordA 25 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Damage Boost or Precision26% a try
- 2Reroll Accuracy→ ideally Might, Weapon Damage Boost, Damage Boost or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Damage Boost Precision
- Good+12
- Attack
Then bind it fully.
+10Vakron GuardA 25 → S+ 55 to 5656 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision24% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll MP→ ideally Might, Attack, Precision or Move Speed17%
- 3Reroll Protection Armor +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Destructive Impulse +1→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsB 15 → S+ 55 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+9Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision19% a try
- 2Reroll Protection Armor +1→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Intelligence→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 56 to 6661 on average
- 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Bakarma BreastplateA 28 → S+ 55 to 6058 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance12% a try
- 2Reroll Protection Armor +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+9Vakron GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 58 to 6762 on average
- 1Reroll MP→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Destructive Impulse +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Survival Stance +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesB 15 → S+ 59 to 6461 on average
- 1Reroll Constitution→ ideally Perfect Chance, Attack or Damage Tolerance12% a try
- 2Reroll Natural MP Regen→ ideally Perfect Chance, Attack or Damage Tolerance9%
- 3Reroll Natural HP Regen→ ideally Perfect Chance, Attack or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Attack Damage Tolerance
- Good+12 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron CloakD 2 → S+ 64 to 6965 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
- 2Reroll HP→ ideally Double Chance or Attack increase8%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
Chalice of VigorD 2 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Compass of MagicC 8 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Parchment of MagicC 11 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bell of VigorD 1 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
Mirror of MagicA 32 → S+ 66Enchant it fully
Can't reach S+
+6Liberator RingD 0Its lines are fixed.
+9Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.