Rerolls
How we plan
+10Up nextAulamus OrbD 0 → S+ 58 to 5959 on average
- 1Critical Hit29% a try
- 3Critical Attack23%
- 5Accuracy17%
- 16Combustion +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+2Aulamus NecklaceC 11 → S+ 55 to 6057 on average
- 2Critical Hit Resist27% a try
- 4Natural HP Regen22%
- 8Defense17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+13 to +14
- Accuracy Critical Hit
Then bind it fully.
+5Aulamus RingB 21 → S+ 59 to 6461 on average
- 6Evasion15% a try
- 15Natural HP Regen12%
- 29Summon: Water Spirit +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Cold Shock +1
Then bind it fully.
+1Vakron PauldronsD 4 → S+ 60 to 6562 on average
- 7Critical Damage Defense15% a try
- 13Natural MP Regen12%
- 22Spirit Protection +19%
- 33Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+5Vakron BootsD 4 → S+ 60 to 6562 on average
- 9Perfect Resist14% a try
- 12Block12%
- 20Natural MP Regen9%
- 30Spirit Revitalization +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+5Berk RingA 34 → S+ 56 to 6461 on average
- 10Defense15% a try
- 23Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+5Vakron BreastplateB 16 → S+ 60 to 6462 on average
- 11Front Defense12% a try
- 18MP9%
- 28Status Effect Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13
- Element Unification +1
Then bind it fully.
+5Bakarma GlovesB 16 → S+ 57 to 6360 on average
- 14Critical Hit Resist12% a try
- 21Natural HP Regen9%
- 27Spirit's Descent +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Combat Speed Perfect Chance
- Fine+12
- Element Unification +1
Then bind it fully.
Vakron GreavesB 12 → S+ 59 to 6260 on average
- 17Critical Damage Defense10% a try
- 24Back Defense7%
- 31Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Mental Focus +1
Then bind it fully.
+5Bakarma HelmB 16 → S+ 57 to 6259 on average
- 19MP10% a try
- 25Natural MP Regen7%
- 34Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Mental Focus +1 Attack increase Double Chance
- Fine+12
- Element Unification +1
Then bind it fully.
+5Bakarma CloakA 25 → S+ 56 to 6359 on average
- 26Critical Hit Resist7% a try
- 32Spirit's Descent +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Spirit Strike +1 Attack increase Double Chance
- Fine+10
- Element Unification +1
Then bind it fully.
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Divine Canyon EarringsD 2Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+4Liberator BraceletD 0Its lines are fixed.