CGear
Rerolls
How we plan
+10Up nextBakarma BreastplateB 14 → S+ 55 to 6058 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114% a try
- 2Reroll HP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +112%
- 3Reroll Survival Stance +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+12Gartua GlovesD 1 → S+ 58 to 6762 on average
- 1Reroll MP→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Blood Absorption +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Dartan CloakC 10 → S+ 57 to 5957 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Experienced Counterstrike +17% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 3Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
+5Spectral HelmA 26 → S+ 57 to 5857 on average
- 1Reroll Defense→ ideally Experienced Counterstrike +1, Double Chance, Attack increase or Murderous Burst +17% a try
- 2Reroll Critical Damage Defense→ ideally Experienced Counterstrike +1, Double Chance, Attack increase or Murderous Burst +15%
- 3Reroll Attack Preparation +1→ ideally Experienced Counterstrike +1, Double Chance, Attack increase or Murderous Burst +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Double Chance Attack increase Murderous Burst +1
Then bind it fully.
Can't reach S+
+11Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Division GreavesD 0Its best rolls fall short.
+5Liberator PauldronsD 0Its lines are fixed.
+5Anguish BootsD 0Its best rolls fall short.
+5Division NecklaceC 11Its best rolls fall short.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.