DGear
Rerolls
How we plan
+10Up nextBakarma GlovesD 0 → S+ 58 to 6360 on average
- 1Back Defense14% a try
- 4Block11%
- 11Grace of Resistance +17%
- 18Revitalization Contract +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed
- Good+15
- Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateB 19 → S+ 56 to 6058 on average
- 2Critical Damage Defense12% a try
- 9Natural MP Regen8%
- 21Constitution5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 60 to 6160 on average
- 3Dexterity11% a try
- 8Willpower8%
- 14Critical Hit Resist5%
- 20Cold Snap +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Spectral CloakD 1 → S+ 56 to 6557 on average
- 5Back Defense11% a try
- 10Natural MP Regen8%
- 16Revitalization Contract +15%
- 22Robe of Earth +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Robe of Flame +1 Attack Double Chance Attack increase
- Fine+7
- Critical Damage Tolerance
Then bind it fully.
+10Vakron BootsB 18 → S+ 57 to 5858 on average
- 6Endurance Penetration8% a try
- 15Block5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
Then bind it fully.
+10Spectral PauldronsC 6 → S+ 5656 on average
- 7Perfect Resist9% a try
- 13Dexterity7%
- 19Back Defense4%
- 24Defense increase1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Robe of Flame +1 Double Chance Critical Damage Boost
Then bind it fully.
+10Bakarma HelmB 13 → S+ 58 to 6258 on average
- 12Willpower7% a try
- 17Grace of Resistance +15%
- 23Absorb Essence +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Robe of Flame +1
- Fine+11
- Incoming Heal
Then bind it fully.
Arcana crafts
Chalice of VigorC 5 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of MagicD 0 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of VigorC 7 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of MagicD 4 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Can't reach S+
+11Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.