Rerolls
How we plan
+10Up nextVakron GuardB 13 → S+ 56 to 5857 on average
- 1Critical Hit31% a try
- 2Back Attack25%
- 5Accuracy19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Precision Damage Boost
- Good+13
- Attack
Then bind it fully.
+7Berk EarringsB 19 → S+ 55 to 6058 on average
- 3Critical Hit Resist23% a try
- 7Natural MP Regen18%
- 37Earth's Promise +114%
- 38Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+7Berk NecklaceC 9 → S+ 56 to 5857 on average
- 4Evasion21% a try
- 8Critical Hit Resist16%
- 17Natural MP Regen12%
- 39Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+10Aulamus RingB 19 → S+ 58 to 6561 on average
- 6Natural MP Regen17% a try
- 13Natural HP Regen12%
- 33Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
Vakron GlovesD 1 → S+ 60 to 6562 on average
- 9Block15% a try
- 14Natural MP Regen12%
- 23Protection Circle +19%
- 31Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua PauldronsD 1 → S+ 60 to 6562 on average
- 10Critical Damage Defense15% a try
- 16HP12%
- 24Survival Willpower +19%
- 30Blessing of Life +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+7Vakron BootsD 0 → S+ 59 to 6562 on average
- 11Willpower15% a try
- 15Evasion12%
- 22HP9%
- 29Blessing of Life +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua HelmD 0 → S+ 58 to 6560 on average
- 12Willpower13% a try
- 20Evasion10%
- 27HP8%
- 34Raging Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+7Bakarma BreastplateB 18 → S+ 58 to 6160 on average
- 18Dexterity12% a try
- 25Raging Spell +19%
- 36Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+7Bakarma CloakB 17 → S+ 58 to 6260 on average
- 19Back Defense12% a try
- 26Block9%
- 32HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance
- Good+13 to +15
- Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
+7Gartua GreavesC 11 → S+ 58 to 6460 on average
- 21Back Defense10% a try
- 28Critical Hit Resist7%
- 35Raging Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
Divine Canyon EarringsA 27Its best rolls fall short.
Divine Canyon RingC 6Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.