Rerolls
How we plan
+15Up nextAulamus StaffA 25 → S+ 56 to 6058 on average
- 1Reroll Critical Attack→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Incandescent Blow +1→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed22% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed18%
- 3Reroll Evasion→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
- 3Reroll Natural HP Regen→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus NecklaceC 7 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +121% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
- 3Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus RingB 19 → S+ 58 to 6561 on average
- 1Reroll Wave Blow +1→ ideally Might or Precision16% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Raging Spell +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsB 13 → S+ 59 to 6361 on average
- 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Vakron GlovesB 15 → S+ 60 to 6562 on average
- 1Reroll Protection Circle +1→ ideally Combat Speed, Attack or Perfect Chance11% a try
- 2Reroll Crossguard +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 58 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase13% a try
- 2Reroll Block→ ideally Double Chance or Attack increase10%
- 3Reroll Raging Spell +1→ ideally Double Chance or Attack increase7%
- 4Reroll Earth's Promise +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Berk EarringsS 37 → S+ 55 to 5856 on average
- 1Reroll Protection Circle +1→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +113% a try
- 2Reroll Critical Hit→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1
Then bind it fully.
+10Vakron PauldronsA 28 → S+ 60 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost9% a try
- 2Reroll Front Defense→ ideally Double Chance or Critical Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Critical Damage Boost
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakA 29 → S+ 56 to 6559 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase8% a try
- 2Reroll MP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Mirror of MagicC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of MagicC 6 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+3Bell of VigorA 32 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+13Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.