DGear
Rerolls
How we plan
+6Up nextBerk RingB 15 → S+ 57 to 6561 on average
- 1HP17% a try
- 6Intelligence13%
- 22Rushing Smash +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+3Bakarma PauldronsD 0 → S+ 59 to 6160 on average
- 2Defense15% a try
- 7Back Defense12%
- 13Front Defense9%
- 18Natural HP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+3Bakarma GlovesD 0 → S+ 58 to 6160 on average
- 3Willpower15% a try
- 8Front Defense12%
- 14Natural MP Regen9%
- 19Crossguard +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+4Bakarma BreastplateD 5 → S+ 58 to 6160 on average
- 4Critical Damage Defense14% a try
- 9Survival Willpower +111%
- 15Regeneration9%
- 23Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+4Bakarma HelmD 0 → S+ 57 to 6159 on average
- 5Critical Damage Defense13% a try
- 12Block10%
- 17HP8%
- 21Survival Willpower +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+6Berk RingS 43 → S+ 55 to 6561 on average
- 10Critical Hit Resist12% a try
Reroll it until it lands one of these:
- Best+17
- Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Spinning Strike +1
- Fine+8 to +11
- Incandescent Blow +1 Rushing Smash +1
Then bind it fully.
+5Bakarma GreavesD 1 → S+ 56 to 5857 on average
- 11Dexterity11% a try
- 16Constitution8%
- 20Natural HP Regen6%
- 24Status Effect Resist3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+7Rupture RodD 0Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
Anguish BootsD 1Its best rolls fall short.
Anguish CloakD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
+6Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.