Rerolls
How we plan
+10Up nextAulamus BowA 32 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Status Effect Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 5656 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision23% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision18%
- 3Reroll Vigilant Eye +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6660 on average
- 1Reroll Block→ ideally Might or Precision19% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision14%
- 3Reroll Defense→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Aulamus EarringsA 31 → S+ 56 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Accuracy or Move Speed18% a try
- 2Reroll HP→ ideally Might, Precision, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Nuakum PauldronsC 10 → S+ 55 to 6560 on average
- 1Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Concentrated Fire +1→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus EarringsB 16 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
- 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance14%
- 3Reroll MP→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GlovesB 15 → S+ 60 to 6963 on average
- 1Reroll Multi-hit Resist→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Aulamus RingA 24 → S+ 55 to 6660 on average
- 1Reroll HP→ ideally Might or Precision18% a try
- 2Reroll Defense→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum HelmD 2 → S+ 59 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack16% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack12%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack9%
- 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron BreastplateB 18 → S+ 56 to 6058 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance14% a try
- 2Reroll Hunter's Soul +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Defense increase→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1
Then bind it fully.
+10Nuakum CloakS 39 → S+ 58 to 6260 on average
- 1Reroll Accuracy→ ideally Double Chance7% a try
Reroll it until it lands one of these:
- Best+21
- Double Chance
- Good+16 to +18
- Attack Focused Eye +1
Then bind it fully.
+10Vakron GreavesA 28 → S+ 59 to 6260 on average
- 1Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bell of VigorA 25 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Parchment of MagicB 22 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of MagicA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.