kiskInstall

AsmodiansLv 45 RangerTriniel

Firby28

103,112 CP
BGear
  1. +10
    Aulamus NecklaceB 14 → S+ 56

    56 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision23% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision18%
    3. 3Reroll Vigilant Eye +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision

    Then bind it fully.

  2. +10
    Aulamus RingB 14 → S+ 55 to 66

    60 on average

    1. 1Reroll Block→ ideally Might or Precision19% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Defense→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +10
    Aulamus EarringsA 31 → S+ 56 to 61

    59 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Accuracy or Move Speed18% a try
    2. 2Reroll HP→ ideally Might, Precision, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsC 10 → S+ 55 to 65

    60 on average

    1. 1Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack17% a try
    2. 2Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack13%
    3. 3Reroll Concentrated Fire +1→ ideally Double Chance, Critical Damage Boost or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Aulamus EarringsB 16 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
    3. 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Nuakum BootsD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance14%
    3. 3Reroll MP→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Nuakum GlovesB 15 → S+ 60 to 69

    63 on average

    1. 1Reroll Multi-hit Resist→ ideally Combat Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance11%
    3. 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Aulamus RingA 24 → S+ 55 to 66

    60 on average

    1. 1Reroll HP→ ideally Might or Precision18% a try
    2. 2Reroll Defense→ ideally Might or Precision14%
    3. 3Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  9. +10
    Nuakum HelmD 2 → S+ 59 to 71

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron BreastplateB 18 → S+ 56 to 60

    58 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll Hunter's Soul +1→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll Defense increase→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1

    Then bind it fully.

  11. +10
    Nuakum CloakS 39 → S+ 58 to 62

    60 on average

    1. 1Reroll Accuracy→ ideally Double Chance7% a try

    Reroll it until it lands one of these:

    Best+21
    Double Chance
    Good+16 to +18
    Attack Focused Eye +1

    Then bind it fully.

  12. +10
    Vakron GreavesA 28 → S+ 59 to 62

    60 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance8% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Perfect Chance
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Bell of VigorA 25 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  3. Parchment of MagicB 22 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Mirror of MagicA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  5. Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Can't reach S+