MainHand not returned by the armory.
Rerolls
How we plan
+5Up nextBerk RingD 1 → S+ 56 to 6660 on average
- 1Block25% a try
- 3Natural MP Regen20%
- 8HP16%
- 14Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Attack
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+5Berk RingD 0 → S+ 56 to 6660 on average
- 2Block25% a try
- 4MP20%
- 7Defense16%
- 11Natural HP Regen13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Attack
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+5Berk EarringsA 23 → S+ 56 to 5756 on average
- 5Natural MP Regen20% a try
- 18Cold Snap +115%
- 23Robe of Cold +110%
- 25Fire Mark +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 57 to 6459 on average
- 6Dexterity17% a try
- 9Evasion13%
- 15HP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+5Berk EarringsB 21 → S+ 56 to 5756 on average
- 10Intelligence14% a try
- 17Revitalization Contract +110%
- 26Fire Mark +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy
Then bind it fully.
+5Vakron HelmD 0 → S+ 61 to 6662 on average
- 12Willpower11% a try
- 19Critical Damage Defense8%
- 22Natural HP Regen5%
- 24Grace of Resistance +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+9Vakron BreastplateA 27 → S+ 57 to 6360 on average
- 13Absorb Essence +111% a try
- 20Robe of Cold +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+5Bakarma GreavesB 20 → S+ 60 to 6160 on average
- 16Evasion9% a try
- 21Natural HP Regen6%
- 27Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Kelpina GlovesB 17Its best rolls fall short.
+5Unyielding BootsA 23Its best rolls fall short.
+10Division CloakA 23Its best rolls fall short.
+5Liberator NecklaceD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.