kiskInstall

AsmodiansLv 45 GladiatorTriniel

Fyona

103,968 CP
BGear
  1. +5
    Aulamus EarringsC 7 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed22% a try
    2. 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +5
    Vakron PauldronsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Status Effect Resist→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +5
    Aulamus RingC 8 → S+ 56 to 66

    62 on average

    1. 1Reroll Ankle Slice +1→ ideally Might or Attack16% a try
    2. 2Reroll HP→ ideally Might or Attack12%
    3. 3Reroll Block→ ideally Might or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  4. +5
    Vakron BreastplateC 6 → S+ 55 to 66

    61 on average

    1. 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance16% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +9
    Nuakum GlovesB 12 → S+ 58 to 67

    62 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Perfect Chance or Attack9%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1

    Then bind it fully.

  6. +5
    Aulamus EarringsA 29 → S+ 55 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19% a try
    2. 2Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed15%
    3. 3Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  7. +5
    Vakron BootsB 16 → S+ 58 to 67

    62 on average

    1. 1Reroll Block→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14
    Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +5
    Aulamus NecklaceA 25 → S+ 56 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision16% a try
    2. 2Reroll Destructive Impulse +1→ ideally Combat Speed, Attack, Might or Precision12%
    3. 3Reroll Identify Weakness +1→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  9. +5
    Aulamus RingC 6 → S+ 60 to 66

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack12%
    3. 3Reroll Intelligence→ ideally Might, Precision or Attack8%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  10. +10
    Vakron GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Critical Hit→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  11. +5
    Vakron CloakD 0 → S+ 64 to 69

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
    4. 4Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

  12. +5
    Vakron HelmA 24 → S+ 57 to 65

    60 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. +3
    Parchment of VigorA 35 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  2. +2
    Compass of MagicS 36 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. +2
    Bell of MagicA 25 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+