Rerolls
How we plan
+10Up nextGartua EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Defense→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Berk EarringsC 12 → S+ 55 to 6158 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision23% a try
- 2Reroll MP→ ideally Might, Attack or Precision19%
- 3Reroll Natural MP Regen→ ideally Might, Attack or Precision14%
- 4Reroll Identify Weakness +1→ ideally Might, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Bakarma BreastplateD 1 → S+ 55 to 6159 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
- 2Reroll HP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll Survival Willpower +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus NecklaceC 10 → S+ 56 to 6259 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision20% a try
- 2Reroll Blood Absorption +1→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Gartua BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Destructive Impulse +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GlovesB 14 → S+ 58 to 6561 on average
- 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Survival Stance +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 57 to 6460 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Evasion→ ideally Attack increase or Perfect Chance11%
- 3Reroll Back Defense→ ideally Attack increase or Perfect Chance8%
- 4Reroll Block→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Aulamus RingC 10 → S+ 60 to 6663 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Block→ ideally Might, Precision or Attack9%
- 4Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron CloakD 2 → S+ 64 to 6965 on average
- 1Reroll Block→ ideally Double Chance or Attack increase11% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
- 3Reroll Survival Stance +1→ ideally Double Chance or Attack increase5%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
+3Parchment of MagicB 17 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Chalice of VigorC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+3Compass of VigorA 32 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bell of VigorA 23 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
Mirror of MagicB 21 → S+ 56Enchant it fully
Can't reach S+
+11Rupture ClaymoreD 0Soul Fuse it for one more line.
+13Spiritforged GuardC 6Its lines are fixed.
+10Unyielding PauldronsD 0Its best rolls fall short.
+10Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.