kiskInstall

AsmodiansLv 45 GladiatorTrinielFatphobia

Garen

94,552 CP
CGear
  1. +10
    Berk EarringsC 12 → S+ 55 to 61

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision23% a try
    2. 2Reroll MP→ ideally Might, Attack or Precision19%
    3. 3Reroll Natural MP Regen→ ideally Might, Attack or Precision14%
    4. 4Reroll Identify Weakness +1→ ideally Might, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Bakarma BreastplateD 1 → S+ 55 to 61

    59 on average

    1. 1Reroll Back Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
    3. 3Reroll Survival Willpower +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceC 10 → S+ 56 to 62

    59 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision20% a try
    2. 2Reroll Blood Absorption +1→ ideally Combat Speed, Attack, Might or Precision15%
    3. 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision12%
    4. 4Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Gartua BootsD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Destructive Impulse +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron GlovesB 14 → S+ 58 to 65

    61 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Survival Stance +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  6. +10
    Vakron GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Constitution→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Evasion→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Back Defense→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Block→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  7. +10
    Aulamus RingC 10 → S+ 60 to 66

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack17% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack12%
    3. 3Reroll Block→ ideally Might, Precision or Attack9%
    4. 4Reroll Sword Aura Rampage +1→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  8. +10
    Vakron HelmD 0 → S+ 57 to 66

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  9. +10
    Vakron CloakD 2 → S+ 64 to 69

    65 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
    3. 3Reroll Survival Stance +1→ ideally Double Chance or Attack increase5%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Parchment of MagicB 17 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  2. Chalice of VigorC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  3. +3
    Compass of VigorA 32 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  4. Bell of VigorA 23 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Bind or enchant

Can't reach S+