Rerolls
How we plan
+14Up nextAulamus GreatswordD 2 → S+ 55 to 6057 on average
- 1Front Attack33% a try
- 2Leaping Slam +127%
- 5Rending Blow +123%
- 12Status Effect Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 55 to 6661 on average
- 3Flight Power24% a try
- 6Critical Hit Resist20%
- 11MP15%
- 24Block12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 55 to 6661 on average
- 4Critical Hit Resist24% a try
- 7HP19%
- 17Block15%
- 31Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus NecklaceB 16 → S+ 56 to 6259 on average
- 8MP19% a try
- 14Protection Armor +115%
- 29Critical Hit12%
- 35Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateD 5 → S+ 55 to 6661 on average
- 9Constitution16% a try
- 15Front Defense14%
- 21Destructive Impulse +111%
- 30Identify Weakness +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Aulamus RingB 21 → S+ 56 to 6662 on average
- 10Evasion16% a try
- 20Natural HP Regen12%
- 34Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6762 on average
- 13Constitution15% a try
- 19Back Defense12%
- 25Natural HP Regen9%
- 28Destructive Impulse +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 57 to 6660 on average
- 16Willpower13% a try
- 23Critical Damage Defense10%
- 27Survival Willpower +18%
- 32Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6460 on average
- 18Double Resist13% a try
- 22Front Defense10%
- 26Natural HP Regen8%
- 33Endurance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
Arcana crafts
+2Chalice of MagicA 24 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
+2Parchment of VigorA 25 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+1Compass of MagicA 25 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+1Bell of VigorA 25 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding PauldronsA 25Its best rolls fall short.
+10Divine Canyon BootsA 26Its best rolls fall short.
+10Divine Canyon CloakA 25Its best rolls fall short.
+10Divine Canyon RingA 33Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.