kiskInstall

AsmodiansLv 45 ClericTrinielGoblinSect

Ghablin

127,317 CP
BGear
  1. +13
    Enraged Kromede EarringsB 22 → S+ 55 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  2. +13
    Enraged Kromede EarringsB 16 → S+ 56 to 59

    57 on average

    1. 1Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy22% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +12
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision16% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  4. +12
    Enraged Kromede RingD 4 → S+ 55 to 72

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision19% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision14%
    3. 3Reroll Block→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Nuakum GlovesB 16 → S+ 56 to 73

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed or Attack14% a try
    2. 2Reroll Radiant Benediction +1→ ideally Combat Speed or Attack10%
    3. 3Reroll Immortal Veil +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  6. +10
    Vakron BreastplateD 3 → S+ 55 to 67

    60 on average

    1. 1Reroll MP→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Immortal Veil +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +10
    Nuakum PauldronsC 12 → S+ 58 to 69

    63 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +11
    Nuakum GreavesD 0 → S+ 60 to 71

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum HelmD 1 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron BootsC 5 → S+ 64 to 68

    66 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Regeneration→ ideally Move Speed, Attack or Perfect Chance6%
    4. 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +12
    Nuakum CloakB 17 → S+ 56 to 59

    56 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Mirror of VigorA 26 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  2. +3
    Bell of VigorS 38 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic, Compass of Vigor.