kiskInstall

AsmodiansLv 45 SorcererTrinielSisterhood

GiveMeWand

104,574 CP
BGear
  1. +11
    Aulamus SpellbookA 23 → S+ 56 to 57

    57 on average

    1. 1Reroll Firestorm +1→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Flame Scattershot +1→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +11
    Aulamus RingD 1 → S+ 56 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision24% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Precision20%
    3. 3Reroll Block→ ideally Might or Precision16%
    4. 4Reroll Critical Hit→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +11
    Aulamus RingD 2 → S+ 56 to 66

    61 on average

    1. 1Reroll Block→ ideally Might or Precision23% a try
    2. 2Reroll Defense→ ideally Might or Precision19%
    3. 3Reroll Accuracy→ ideally Might or Precision15%
    4. 4Reroll Critical Hit→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +11
    Aulamus NecklaceA 24 → S+ 55 to 56

    56 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Accuracy, Might or Precision18% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Accuracy Might Precision

    Then bind it fully.

  5. +11
    Aulamus EarringsB 17 → S+ 58 to 61

    60 on average

    1. 1Reroll Flight Power→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Defense→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Vitality Evaporation +1→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +11
    Nuakum PauldronsB 15 → S+ 60 to 68

    62 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack17% a try
    2. 2Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack13%
    3. 3Reroll Cold Snap +1→ ideally Double Chance, Critical Damage Boost or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+15
    Critical Hit
    Fine+13
    Accuracy

    Then bind it fully.

  7. +11
    Aulamus EarringsA 24 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Accuracy or Move Speed15% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Accuracy or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  8. +11
    Nuakum HelmD 0 → S+ 59 to 71

    62 on average

    1. 1Reroll Block→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Grace of Resistance +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  9. +10
    Nuakum GlovesA 24 → S+ 59 to 70

    63 on average

    1. 1Reroll Front Defense→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Grace of Resistance +1→ ideally Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  10. +11
    Vakron BootsB 15 → S+ 62 to 67

    63 on average

    1. 1Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Move Speed or Perfect Chance8%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Move Speed or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +11
    Bakarma BreastplateD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Robe of Flame +115% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Robe of Flame +112%
    3. 3Reroll MP→ ideally Attack, Damage Boost or Robe of Flame +18%
    4. 4Reroll HP→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  12. +11
    Bakarma GreavesD 2 → S+ 60 to 61

    60 on average

    1. 1Reroll Block→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance11% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
    3. 3Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance5%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance

    Then bind it fully.

  13. +11
    High Commander Lagta CloakC 10 → S+ 58 to 67

    59 on average

    1. 1Reroll Defense→ ideally Robe of Flame +1, Double Chance or Attack increase8% a try
    2. 2Reroll Critical Damage Defense→ ideally Robe of Flame +1, Double Chance or Attack increase5%
    3. 3Reroll Block→ ideally Robe of Flame +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Robe of Flame +1 Double Chance Attack increase
    Fine+8
    Critical Damage Tolerance

    Then bind it fully.

Arcana crafts

  1. +3
    Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. +1
    Chalice of VigorA 27 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. +1
    Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Bind or enchant

Can't reach S+

Already S+: Bell of Vigor.