Rerolls
How we plan
+6Up nextAulamus EarringsA 28 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Attack, Precision or Move Speed19% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+7Berk EarringsA 28 → S+ 55 to 5957 on average
- 1Reroll Flight Power→ ideally Might, Attack or Precision15% a try
- 2Reroll Destructive Impulse +1→ ideally Might, Attack or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Precision
- Good+14
- Move Speed Impact Hit +1 Murderous Burst +1
Then bind it fully.
+7Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision21% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision16%
- 3Reroll HP→ ideally Combat Speed, Attack, Might or Precision12%
- 4Reroll Intelligence→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+7Vakron BreastplateA 31 → S+ 58 to 6461 on average
- 1Reroll Defense→ ideally Damage Boost or Perfect Chance11% a try
- 2Reroll Blood Absorption +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+7Vakron GlovesB 12 → S+ 58 to 6461 on average
- 1Reroll HP→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+6Aulamus RingC 7 → S+ 60 to 6663 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack17% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack13%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
- 4Reroll Accuracy→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+6Aulamus RingA 24 → S+ 55 to 5756 on average
- 1Reroll HP→ ideally Might, Precision or Attack10% a try
- 2Reroll Block→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+6Vakron CloakD 0 → S+ 64 to 6965 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
- 4Reroll Dexterity→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
+8Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 1Reroll Back Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +111% a try
- 2Reroll Block→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18%
- 3Reroll MP→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
- 4Reroll Identify Weakness +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Experienced Counterstrike +1
- Good+14
- Damage Tolerance Attack
Then bind it fully.
Arcana crafts
+2Bell of MagicD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+11Rupture ClaymoreB 13Soul Fuse it for one more line.
+4Spiritforged GuardC 6Its lines are fixed.
+6Divine Canyon HelmD 0Its best rolls fall short.
+6Divine Canyon PauldronsA 28Its best rolls fall short.
+6Divine Canyon BootsA 24Its best rolls fall short.
+7Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.