kiskInstall

AsmodiansLv 45 SorcererTriniel

GonSki

69,697 CP
DGear
  1. +7
    Bakarma BootsD 0 → S+ 58 to 63

    59 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance14% a try
    2. 2Reroll Evasion→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance11%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance7%
    4. 4Reroll Cold Snap +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Robe of Flame +1 Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  2. +10
    Bakarma BreastplateD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Robe of Flame +114% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Robe of Flame +111%
    3. 3Reroll Grace of Resistance +1→ ideally Attack, Damage Boost or Robe of Flame +17%
    4. 4Reroll Absorb Essence +1→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  3. +10
    Gartua CloakD 1 → S+ 56 to 59

    56 on average

    1. 1Reroll HP→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Fire Mark +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  4. +10
    Bakarma HelmB 14 → S+ 58 to 62

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Robe of Flame +17% a try
    2. 2Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Robe of Flame +15%
    3. 3Reroll Fire Mark +1→ ideally Double Chance, Attack increase or Robe of Flame +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Robe of Flame +1
    Fine+11
    Incoming Heal

    Then bind it fully.

Can't reach S+