CGear
Rerolls
How we plan
+6Up nextGartua BreastplateC 8 → S+ 55 to 6760 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Radiant Benediction +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+6Bakarma PauldronsB 14 → S+ 59 to 6362 on average
- 1Reroll Endurance Penetration→ ideally Attack or Critical Damage Boost11% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Critical Damage Boost8%
- 3Reroll Natural MP Regen→ ideally Attack or Critical Damage Boost5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Spectral BootsC 6 → S+ 58 to 6059 on average
- 1Reroll Defense→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +112% a try
- 2Reroll Warm Benediction +1→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +19%
- 3Reroll Regeneration→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +16%
- 4Reroll Accuracy→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Empyrean Lord's Grace +1 Earth's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+5Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
- 4Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+5Bakarma HelmD 4 → S+ 58 to 6058 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Bakarma CloakB 15 → S+ 62 to 6663 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+2Hardirun GlovesB 15Its best rolls fall short.
+2Liberator NecklaceD 0Its lines are fixed.
+2Liberator EarringsD 3Its lines are fixed.
+2Liberator EarringsD 3Its lines are fixed.
+2Liberator RingD 0Its lines are fixed.
+2Liberator RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+2Liberator BraceletD 0Its lines are fixed.