DGear
Rerolls
How we plan
+10Up nextSpectral CloakD 4 → S+ 56 to 6557 on average
- 1Dexterity11% a try
- 4Evasion8%
- 7Grace of Resistance +15%
- 10Critical Hit3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Robe of Flame +1 Attack Double Chance Attack increase
- Fine+7
- Critical Damage Tolerance
Then bind it fully.
+10Bakarma GlovesC 9 → S+ 59 to 6360 on average
- 2Dexterity11% a try
- 5Critical Damage Defense8%
- 8Block4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
+11Bakarma BreastplateB 17 → S+ 57 to 6058 on average
- 3Double Resist11% a try
- 6Critical Hit Resist7%
- 9Robe of Earth +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Division GreavesD 0Its best rolls fall short.
Liberator HelmD 0Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Anguish BootsB 16Its best rolls fall short.
Silent NecklaceC 9Its best rolls fall short.
Liberator EarringsD 4Its lines are fixed.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.