CGear
Rerolls
How we plan
Up nextBakarma PauldronsD 0 → S+ 57 to 6159 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost15% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost8%
- 4Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
Dartan CloakB 17 → S+ 57 to 6760 on average
- 1Reroll Defense→ ideally Attack, Robe of Flame +1 or Double Chance10% a try
- 2Reroll Robe of Cold +1→ ideally Attack, Robe of Flame +1 or Double Chance7%
- 3Reroll Accuracy→ ideally Attack, Robe of Flame +1 or Double Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Robe of Flame +1 Double Chance
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
High Commander Lagta GreavesC 12 → S+ 57 to 5857 on average
- 1Reroll Critical Hit Resist→ ideally Robe of Flame +1, Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll MP→ ideally Robe of Flame +1, Attack increase, Damage Tolerance or Perfect Chance5%
- 3Reroll Endurance→ ideally Robe of Flame +1, Attack increase, Damage Tolerance or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Robe of Flame +1 Attack increase Damage Tolerance Perfect Chance
Then bind it fully.
Spectral BootsB 13 → S+ 5959 on average
- 1Reroll MP→ ideally Attack or Robe of Flame +17% a try
- 2Reroll Natural MP Regen→ ideally Attack or Robe of Flame +14%
- 3Reroll Revitalization Contract +1→ ideally Attack or Robe of Flame +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Robe of Flame +1
- Good+13
- Perfect Chance
Then bind it fully.
Kashapa BreastplateB 19 → S+ 5858 on average
- 1Reroll Robe of Earth +1→ ideally Attack or Damage Boost7% a try
- 2Reroll Vitality Evaporation +1→ ideally Attack or Damage Boost4%
- 3Reroll Weapon Damage Tolerance→ ideally Attack or Damage Boost1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Damage Boost
- Good+13
- Perfect Chance
Then bind it fully.
Can't reach S+
Rupture TomeA 23Soul Fuse it for one more line.
Spiritforged GuardC 6Its lines are fixed.
Division HelmB 12Its best rolls fall short.
Anguish GlovesD 2Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Judicator EarringsB 20Its best rolls fall short.
Division EarringsB 20Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
Division RingD 1Its best rolls fall short.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.