kiskInstall

AsmodiansLv 45 AssassinTrinielKingsSlayer

HEPCasesino

92,284 CP
BGear
  1. +11
    Aulamus DaggerA 29 → S+ 57 to 59

    58 on average

    1. 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost23% a try
    2. 2Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Combat Speed Weapon Damage Boost Damage Boost
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed25% a try
    2. 2Reroll Block→ ideally Might, Attack, Precision or Move Speed20%
    3. 3Reroll MP→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceS 44 → S+ 55 to 60

    58 on average

    1. 1Reroll Apply Poison +1→ ideally Combat Speed or Might16% a try

    Reroll it until it lands one of these:

    Best+16
    Combat Speed Might
    Good+14
    Assault Stance +1 Exploit Weakness +1 Impact Hit +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Aulamus EarringsC 7 → S+ 56 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed22% a try
    2. 2Reroll Defense→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll HP→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Aulamus RingD 0 → S+ 59 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack20% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack15%
    3. 3Reroll HP→ ideally Might, Precision or Attack11%
    4. 4Reroll Defense→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  6. +10
    Vakron BreastplateD 0 → S+ 57 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance18% a try
    2. 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance15%
    3. 3Reroll MP→ ideally Attack, Damage Boost or Perfect Chance12%
    4. 4Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron PauldronsB 19 → S+ 59 to 65

    62 on average

    1. 1Reroll Perfect Resist→ ideally Attack or Critical Damage Boost15% a try
    2. 2Reroll Constitution→ ideally Attack or Critical Damage Boost13%
    3. 3Reroll Critical Hit→ ideally Attack or Critical Damage Boost10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Aulamus RingC 10 → S+ 56 to 61

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Block→ ideally Might, Precision or Attack10%
    3. 3Reroll Defense→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1

    Then bind it fully.

  9. +10
    Vakron GlovesB 16 → S+ 59 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Attack, Combat Speed or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Attack, Combat Speed or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Exploit Weakness +1

    Then bind it fully.

  10. +10
    Vakron BootsC 10 → S+ 56 to 59

    57 on average

    1. 1Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Defense Break +1→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Ambush Stance +1→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+15
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  11. +10
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  12. +10
    Vakron CloakD 0 → S+ 57 to 67

    61 on average

    1. 1Reroll Defense→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Evasion→ ideally Attack increase or Double Chance10%
    3. 3Reroll Heightened Sixth Sense +1→ ideally Attack increase or Double Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  13. +10
    Vakron HelmD 4 → S+ 59 to 64

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Accuracy→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Incoming Heal→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorB 17 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  2. +2
    Parchment of VigorA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  3. +2
    Mirror of VigorS 35 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1

Can't reach S+