Rerolls
How we plan
+5Up nextAulamus EarringsB 22 → S+ 57 to 6360 on average
- 1Intelligence20% a try
- 2Protection Circle +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Attack Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
Then bind it fully.
+5Berk NecklaceB 14 → S+ 56 to 5857 on average
- 3Block17% a try
- 12MP12%
- 20Survival Willpower +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+5Aulamus RingA 22 → S+ 55 to 6560 on average
- 4MP15% a try
- 9HP12%
- 28Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 60 to 6562 on average
- 5Back Defense14% a try
- 10HP12%
- 19Crossguard +19%
- 26Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Bakarma BreastplateD 4 → S+ 58 to 6160 on average
- 6Dexterity15% a try
- 11Critical Damage Defense12%
- 21Status Effect Resist9%
- 31Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Bakarma HelmD 1 → S+ 57 to 6159 on average
- 7Critical Damage Defense14% a try
- 15Natural MP Regen11%
- 22Natural HP Regen8%
- 33Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma BootsB 15 → S+ 58 to 6059 on average
- 8Front Defense13% a try
- 16HP10%
- 25Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Aulamus RingS 37 → S+ 55 to 6560 on average
- 13Wave Blow +111% a try
- 27Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+5Vakron CloakB 16 → S+ 56 to 6660 on average
- 14Defense10% a try
- 23Blessing of Life +18%
- 29Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+5Vakron PauldronsA 28 → S+ 56 to 5957 on average
- 17HP9% a try
- 30Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 58 to 6460 on average
- 18Double Resist9% a try
- 24Evasion7%
- 32Survival Willpower +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Compass of VigorB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorA 26 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of VigorA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Can't reach S+
+5Spiritforged StaffC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon EarringsB 15Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.