DGear
Rerolls
How we plan
+10Up nextGartua BreastplateD 1 → S+ 57 to 6561 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Bakarma PauldronsD 0 → S+ 57 to 6159 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Apply Poison +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Bakarma BootsD 0 → S+ 58 to 6159 on average
- 1Reroll Front Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance15% a try
- 2Reroll Block→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance12%
- 3Reroll MP→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance9%
- 4Reroll Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Move Speed Attack Rear Smite +1 Assault Stance +1 Perfect Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+10High Commander Lagta GreavesB 14 → S+ 5656 on average
- 1Reroll Double Resist→ ideally Rear Smite +1, Attack increase or Damage Tolerance6% a try
- 2Reroll Multi-hit Resist→ ideally Rear Smite +1, Attack increase or Damage Tolerance4%
- 3Reroll Critical Hit→ ideally Rear Smite +1, Attack increase or Damage Tolerance1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Rear Smite +1 Attack increase Damage Tolerance
Then bind it fully.
Can't reach S+
+10Spiritforged DaggerC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+3Divine Canyon HelmD 2Its best rolls fall short.
+3Divine Canyon GlovesB 15Its best rolls fall short.
+3Liberator CloakD 0Its lines are fixed.
+3Liberator NecklaceD 0Its lines are fixed.
+3Liberator EarringsD 2Its lines are fixed.
+3Liberator EarringsD 2Its lines are fixed.
+3Liberator RingD 0Its lines are fixed.
+3Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+3Liberator BraceletD 0Its lines are fixed.