Rerolls
How we plan
+10Up nextEnraged Kromede RingS 39 → S+ 56 to 6762 on average
- 1Reroll Natural HP Regen→ ideally Might17% a try
Reroll it until it lands one of these:
- Best+20
- Might
- Good+16
- Attack
- Fine+9 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Winter's Shackles +1
Then bind it fully.
+10Enraged Kromede EarringsB 21 → S+ 55 to 5656 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed19% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
Then bind it fully.
+10Enraged Kromede NecklaceB 21 → S+ 60 to 6462 on average
- 1Reroll MP→ ideally Might, Combat Speed, Attack, Accuracy or Precision21% a try
- 2Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Accuracy or Precision15%
- 3Reroll Grace of Enhancement +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede EarringsA 29 → S+ 55 to 5656 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed17% a try
- 2Reroll Cold Snap +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
Then bind it fully.
+10Enraged Kromede RingA 29 → S+ 58 to 7062 on average
- 1Reroll Evasion→ ideally Might or Precision14% a try
- 2Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Vakron BreastplateC 10 → S+ 56 to 6359 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance11%
- 3Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron PauldronsS 36 → S+ 57 to 6059 on average
- 1Reroll Natural MP Regen→ ideally Attack or Critical Damage Boost9% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Attack Critical Damage Boost
- Good+14
- Robe of Flame +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 56 to 6758 on average
- 1Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance15% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
- 3Reroll Absorb Essence +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Robe of Earth +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron GlovesS 36 → S+ 57 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed or Perfect Chance9% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Combat Speed Perfect Chance
- Fine+11
- Accuracy
Then bind it fully.
+10Gartua BootsC 8 → S+ 59 to 6261 on average
- 1Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance10% a try
- 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
- 3Reroll Vitality Evaporation +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 55 to 5856 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 61 to 6662 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Fine+12
- Incoming Heal
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 17 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+3Parchment of VigorA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+1Mirror of VigorA 31 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
+1Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of VigorA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+15Enraged Kromede SpellbookB 15Soul Fuse it for one more line.
+12Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.