CGear
Rerolls
How we plan
+10Up nextBerk EarringsD 2 → S+ 56 to 5756 on average
- 1Block23% a try
- 2Evasion17%
- 6Critical Hit Resist11%
- 17Defense6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Berk RingA 24 → S+ 56 to 6459 on average
- 3Critical Hit Resist15% a try
- 5MP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1
Then bind it fully.
+10Vakron GreavesC 6 → S+ 56 to 5957 on average
- 4Block11% a try
- 10HP8%
- 15Revitalization Contract +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Bakarma BreastplateC 11 → S+ 57 to 6058 on average
- 7MP11% a try
- 12Natural MP Regen8%
- 19Natural HP Regen4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
+5Spectral GlovesD 0 → S+ 5858 on average
- 8Evasion10% a try
- 13Back Defense7%
- 20MP4%
- 23Revitalization Contract +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Robe of Flame +1 Combat Speed
- Good+13
- Perfect Chance
Then bind it fully.
+10Gartua HelmC 8 → S+ 59 to 6260 on average
- 9Critical Damage Defense9% a try
- 14Critical Hit Resist6%
- 21Block3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
+5Kashapa PauldronsB 14 → S+ 5858 on average
- 11Back Defense8% a try
- 18Block5%
- 24Natural HP Regen1%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack
- Good+14
- Double Chance Critical Damage Boost
Then bind it fully.
+5High Commander Lagta CloakB 19 → S+ 5858 on average
- 16Willpower5% a try
- 22Natural MP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Robe of Flame +1 Double Chance Attack increase
Then bind it fully.
Can't reach S+
+11Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Karuka BootsD 0Its best rolls fall short.
+10Berk NecklaceD 1Soul Fuse it for one more line.
Liberator EarringsD 4Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.