Rerolls
How we plan
+11Up nextAulamus SpellbookD 2 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance36% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance30%
- 3Reroll Back Attack→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance24%
- 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
- 3Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus EarringsD 1 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Intelligence→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might or Precision22% a try
- 2Reroll Evasion→ ideally Might or Precision19%
- 3Reroll Natural MP Regen→ ideally Might or Precision15%
- 4Reroll Frost Burst +1→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 57 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision18% a try
- 2Reroll HP→ ideally Might or Precision14%
- 3Reroll Accuracy→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceB 15 → S+ 55 to 5857 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Accuracy, Critical Hit or Might23% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Accuracy, Critical Hit or Might18%
- 3Reroll Fire Mark +1→ ideally Combat Speed, Attack, Accuracy, Critical Hit or Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Might
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 57 to 6459 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost18% a try
- 2Reroll Absorb Essence +1→ ideally Attack, Double Chance or Critical Damage Boost15%
- 3Reroll Cold Snap +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Grace of Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron BreastplateD 3 → S+ 56 to 6459 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance20% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance16%
- 3Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance12%
- 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesB 14 → S+ 55 to 6559 on average
- 1Reroll Willpower→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Block→ ideally Attack, Combat Speed or Perfect Chance11%
- 3Reroll Grace of Enhancement +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+10Vakron GreavesB 15 → S+ 56 to 6758 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Attack or Damage Tolerance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Attack or Damage Tolerance11%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Attack or Damage Tolerance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Attack Damage Tolerance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron BootsB 21 → S+ 56 to 6759 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Robe of Earth +1→ ideally Move Speed or Perfect Chance11%
- 3Reroll Constitution→ ideally Move Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+10 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron CloakD 3 → S+ 59 to 6259 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmC 7 → S+ 57 to 5957 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Back Defense→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+2Parchment of MagicB 21 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Chalice of VigorB 18 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Mirror of VigorA 23 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
+2Compass of MagicB 17 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+2Bell of VigorA 35 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Chaser BraceletD 0Its lines are fixed.