kiskInstall

AsmodiansLv 45 ClericTrinielTartarus

Hiyorine

63,940 CP
CGear
  1. Bakarma PauldronsD 1 → S+ 59 to 63

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Radiant Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost6%
    4. 4Reroll Warm Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +6
    Bakarma GreavesD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
    4. 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Bakarma CloakD 3 → S+ 62 to 66

    63 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +8
    Bakarma BootsB 14 → S+ 61 to 63

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Front Defense→ ideally Move Speed or Perfect Chance6%
    3. 3Reroll Accuracy→ ideally Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +10
    Berk EarringsA 34 → S+ 55 to 56

    56 on average

    1. 1Reroll Defense→ ideally Might, Precision or Attack10% a try
    2. 2Reroll Warm Benediction +1→ ideally Might, Precision or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack

    Then bind it fully.

  6. +10
    Bakarma BreastplateB 20 → S+ 60 to 62

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance9% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost or Perfect Chance6%
    3. 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +7
    Bakarma HelmB 14 → S+ 58 to 60

    58 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Can't reach S+