Rerolls
How we plan
+5Up nextGartua GlovesC 7 → S+ 58 to 6260 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack10% a try
- 2Reroll HP→ ideally Combat Speed or Attack7%
- 3Reroll Heal Block +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
Bakarma PauldronsD 1 → S+ 59 to 6361 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Radiant Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost6%
- 4Reroll Warm Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
- 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma CloakD 3 → S+ 62 to 6663 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+8Bakarma BootsB 14 → S+ 61 to 6362 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Front Defense→ ideally Move Speed or Perfect Chance6%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Berk EarringsA 34 → S+ 55 to 5656 on average
- 1Reroll Defense→ ideally Might, Precision or Attack10% a try
- 2Reroll Warm Benediction +1→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
Then bind it fully.
+10Bakarma BreastplateB 20 → S+ 60 to 6262 on average
- 1Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance9% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost or Perfect Chance6%
- 3Reroll Accuracy→ ideally Damage Boost or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+7Bakarma HelmB 14 → S+ 58 to 6058 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase7% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+11Spectral MaceD 0Its best rolls fall short.
Anguish GuardD 0Its best rolls fall short.
+10Berk NecklaceC 8Soul Fuse it for one more line.
+5Division EarringsC 7Its best rolls fall short.
+5Anguish RingD 0Its best rolls fall short.
+5Division RingB 20Its best rolls fall short.
+5Avenger BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-25 04:22 UTC. Their page looks them up again when it's opened in a browser.