Rerolls
How we plan
+10Up nextEnraged Kromede NecklaceD 3 → S+ 57 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision31% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision25%
- 3Reroll HP→ ideally Might, Combat Speed, Attack or Precision19%
- 4Reroll Punishing Benediction +1→ ideally Might, Combat Speed, Attack or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Accuracy Critical Hit Fury +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsD 1 → S+ 55 to 6359 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed30% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed24%
- 3Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Defense→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus EarringsS 40 → S+ 56 to 5958 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack19% a try
Reroll it until it lands one of these:
- Best+16
- Might Precision Attack
- Good+13 to +14
- Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+11Aulamus RingC 8 → S+ 58 to 6562 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack19% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack15%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack12%
- 4Reroll Block→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6662 on average
- 1Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll MP→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Natural MP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6662 on average
- 1Reroll Regeneration→ ideally Move Speed, Attack, Perfect Chance or Fury +114% a try
- 2Reroll Evasion→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Critical Damage Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Guarding Seal +1→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron GlovesD 5 → S+ 59 to 6662 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack, Perfect Chance or Fury +115% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Block→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Bakarma BreastplateB 16 → S+ 58 to 6160 on average
- 1Reroll Regeneration→ ideally Attack, Damage Boost or Perfect Chance11% a try
- 2Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance9%
- 3Reroll Survival Willpower +1→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Guarding Seal +1→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Vakron CloakD 2 → S+ 57 to 6761 on average
- 1Reroll Endurance Penetration→ ideally Attack increase or Double Chance13% a try
- 2Reroll Willpower→ ideally Attack increase or Double Chance10%
- 3Reroll Critical Damage Defense→ ideally Attack increase or Double Chance8%
- 4Reroll Dexterity→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron HelmB 16 → S+ 58 to 6460 on average
- 1Reroll MP→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Block→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+16
- Fury +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorD 2 → S+ 66Craft a Unique withFury +1 Impact Hit +1
+1Bell of MagicD 4 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
+2Mirror of MagicB 21 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
+2Compass of MagicA 28 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
+2Parchment of VigorS 36 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon RingD 0Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.