kiskInstall

AsmodiansLv 45 GladiatorTrinielGen

HoldCleave

85,910 CP
CGear
  1. Aulamus EarringsB 14 → S+ 55 to 64

    60 on average

    1. 1Reroll MP→ ideally Might, Attack, Precision or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Attack, Precision or Move Speed16%
    3. 3Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  2. Aulamus EarringsA 23 → S+ 55 to 66

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Attack or Precision22% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack or Precision18%
    3. 3Reroll Accuracy→ ideally Might, Attack or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  3. +5
    Aulamus NecklaceB 14 → S+ 56 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision17% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision13%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  4. +10
    Vakron PauldronsD 1 → S+ 56 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Vakron BreastplateC 7 → S+ 55 to 66

    61 on average

    1. 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance16% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Identify Weakness +1→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  6. +10
    Vakron GlovesD 1 → S+ 58 to 67

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  7. +10
    Vakron BootsD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron GreavesB 16 → S+ 59 to 64

    61 on average

    1. 1Reroll Constitution→ ideally Perfect Chance, Attack or Damage Tolerance12% a try
    2. 2Reroll HP→ ideally Perfect Chance, Attack or Damage Tolerance9%
    3. 3Reroll Destructive Impulse +1→ ideally Perfect Chance, Attack or Damage Tolerance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Damage Tolerance
    Good+12 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  9. +5
    Aulamus RingC 11 → S+ 60 to 66

    63 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack17% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack12%
    3. 3Reroll Rush Strike +1→ ideally Might, Precision or Attack8%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  10. Vakron HelmB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Mirror of MagicD 0 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  2. Compass of MagicD 0 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. Chalice of MagicC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  4. Parchment of MagicC 7 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  5. Bell of MagicD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Can't reach S+