Rerolls
How we plan
+11Up nextAulamus GreatswordB 12 → S+ 56 to 6057 on average
- 1Reroll MP→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance29% a try
- 2Reroll Leaping Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Precision or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Precision Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
Aulamus EarringsB 14 → S+ 55 to 6460 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed16%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
Aulamus EarringsA 23 → S+ 55 to 6660 on average
- 1Reroll Flight Power→ ideally Might, Attack or Precision22% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack or Precision18%
- 3Reroll Accuracy→ ideally Might, Attack or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+5Aulamus NecklaceB 14 → S+ 56 to 6159 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision17% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision13%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 56 to 6661 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BreastplateC 7 → S+ 55 to 6661 on average
- 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance11%
- 4Reroll Identify Weakness +1→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 58 to 6762 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 59 to 6461 on average
- 1Reroll Constitution→ ideally Perfect Chance, Attack or Damage Tolerance12% a try
- 2Reroll HP→ ideally Perfect Chance, Attack or Damage Tolerance9%
- 3Reroll Destructive Impulse +1→ ideally Perfect Chance, Attack or Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Attack Damage Tolerance
- Good+12 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+5Aulamus RingC 11 → S+ 60 to 6663 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Rush Strike +1→ ideally Might, Precision or Attack8%
- 4Reroll Accuracy→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
Vakron HelmB 14 → S+ 57 to 6560 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Impact Hit +1
Then bind it fully.
Arcana crafts
Mirror of MagicD 0 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Compass of MagicD 0 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Chalice of MagicC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Parchment of MagicC 7 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bell of MagicD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Divine Canyon CloakD 2Its best rolls fall short.
+7Liberator RingD 0Its lines are fixed.
+9Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.