DGear
Rerolls
How we plan
Up nextBerk EarringsD 2 → S+ 56 to 5756 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack18% a try
- 2Reroll Block→ ideally Might, Precision or Attack13%
- 3Reroll Survival Willpower +1→ ideally Might, Precision or Attack8%
- 4Reroll Defense→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed Critical Hit
Then bind it fully.
Bakarma BootsD 4 → S+ 61 to 6362 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Radiant Benediction +1→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Spectral BreastplateC 5 → S+ 56 to 5857 on average
- 1Reroll Double Resist→ ideally Attack, Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +112% a try
- 2Reroll Block→ ideally Attack, Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +110%
- 3Reroll MP→ ideally Attack, Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +17%
- 4Reroll Accuracy→ ideally Attack, Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Damage Boost Empyrean Lord's Grace +1 Earth's Grace +1
- Good+13
- Perfect Chance
Then bind it fully.
+1Bakarma GreavesA 26 → S+ 57 to 5858 on average
- 1Reroll Back Defense→ ideally Damage Tolerance, Attack or Perfect Chance7% a try
- 2Reroll HP→ ideally Damage Tolerance, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Tolerance Attack Perfect Chance
Then bind it fully.
Can't reach S+
Rupture WarhammerD 1Soul Fuse it for one more line.
Spiritforged GuardC 6Its lines are fixed.
+1Liberator HelmD 0Its lines are fixed.
+1Liberator PauldronsD 0Its lines are fixed.
Division GlovesD 0Its best rolls fall short.
Anguish CloakD 0Its best rolls fall short.
Liberator NecklaceD 0Its lines are fixed.
Division EarringsD 2Its best rolls fall short.
Division RingD 0Its best rolls fall short.
Division RingC 11Its best rolls fall short.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.