Rerolls
How we plan
+10Up nextBerk EarringsC 10 → S+ 55 to 6058 on average
- 1Critical Hit Resist23% a try
- 2Natural MP Regen19%
- 5Defense14%
- 37Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+9Berk EarringsC 12 → S+ 56 to 6058 on average
- 3Natural MP Regen17% a try
- 11Natural HP Regen13%
- 20Raging Spell +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Berk RingB 13 → S+ 59 to 6562 on average
- 4Block14% a try
- 14MP11%
- 24Natural MP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+13Gartua CloakD 0 → S+ 56 to 6660 on average
- 6Critical Damage Defense14% a try
- 15Back Defense11%
- 25Critical Hit Resist8%
- 32Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+12Vakron HelmD 0 → S+ 58 to 6560 on average
- 7Critical Damage Defense13% a try
- 16Block10%
- 26Natural HP Regen8%
- 33Status Effect Resist5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Berk NecklaceB 20 → S+ 56 to 5757 on average
- 8Block14% a try
- 21Intelligence10%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Precision Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateC 9 → S+ 55 to 6057 on average
- 9Back Defense12% a try
- 17Natural HP Regen9%
- 29Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Berk RingB 14 → S+ 59 to 6562 on average
- 10Natural MP Regen12% a try
- 18Flight Power9%
- 31Gust Rampage +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+14Vakron PauldronsB 14 → S+ 60 to 6563 on average
- 12Defense12% a try
- 23Back Defense9%
- 30Natural MP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Bakarma GlovesB 18 → S+ 58 to 6059 on average
- 13Constitution12% a try
- 22Block9%
- 35Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
Then bind it fully.
+10Vakron BootsA 24 → S+ 61 to 6563 on average
- 19Defense10% a try
- 28Evasion7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Move Speed
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesB 13 → S+ 55 to 5756 on average
- 27Critical Damage Defense7% a try
- 34MP5%
- 36Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
Then bind it fully.
Can't reach S+
+13Rupture RodD 0Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Old Mercenary Commander BraceletD 0Its lines are fixed.