Rerolls
How we plan
+10Up nextAulamus GreatswordC 9 → S+ 55 to 5756 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision29% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision23%
- 3Reroll Aerial Snare +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 56 to 6661 on average
- 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost18% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost15%
- 3Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost12%
- 4Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 55 to 6761 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Perfect Chance or Attack12%
- 3Reroll MP→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BreastplateC 11 → S+ 58 to 6662 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Front Defense→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Gartua GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Aulamus RingB 12 → S+ 56 to 6661 on average
- 1Reroll MP→ ideally Might or Precision14% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision11%
- 3Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll HP→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Gartua GreavesB 16 → S+ 59 to 6461 on average
- 1Reroll Constitution→ ideally Attack increase12% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase9%
- 3Reroll Endurance→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Gartua CloakD 1 → S+ 64 to 6965 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Liberator NecklaceD 0Its lines are fixed.
+10Avenger EarringsD 3Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Anguish RingC 8Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Avenger BraceletD 0Its lines are fixed.