CGear
Rerolls
How we plan
+10Up nextBakarma BreastplateD 0 → S+ 55 to 5957 on average
- 1Defense17% a try
- 2Critical Hit Resist14%
- 5Natural MP Regen10%
- 10Vigilant Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+13 to +14
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Bakarma PauldronsB 13 → S+ 56 to 5958 on average
- 3Front Defense12% a try
- 8Revitalization Contract +19%
- 12Wind Vigor +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+9Bakarma BootsD 0 → S+ 59 to 6060 on average
- 4Dexterity12% a try
- 7Rooting Eye +19%
- 11Melee Fire +16%
- 13Constitution4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
+9Bakarma CloakB 20 → S+ 65 to 6766 on average
- 6Dexterity9% a try
- 9Wind Vigor +16%
- 14Critical Damage Tolerance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Attack Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+12Spiritforged GuardC 6Its lines are fixed.
Anguish GreavesD 0Its best rolls fall short.
Liberator HelmD 0Its lines are fixed.
Anguish GlovesD 0Its best rolls fall short.
+7Berk NecklaceS 37Soul Fuse it for one more line.
Liberator EarringsD 4Its lines are fixed.
Division EarringsD 1Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+8Liberator BraceletD 0Its lines are fixed.