kiskInstall

AsmodiansLv 45 GladiatorTrinielwintermoon

Iucien

68,541 CP
CGear
  1. Berk NecklaceD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision20% a try
    2. 2Reroll MP→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision14%
    3. 3Reroll Natural HP Regen→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision10%
    4. 4Reroll Natural MP Regen→ ideally Attack, Might, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Combat Speed Attack Preparation +1 Experienced Counterstrike +1 Precision

    Then bind it fully.

  2. Bakarma BootsB 12 → S+ 56 to 59

    58 on average

    1. 1Reroll Back Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112% a try
    2. 2Reroll Block→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
    3. 3Reroll Survival Stance +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Perfect Chance Attack Experienced Counterstrike +1
    Good+14
    Murderous Burst +1

    Then bind it fully.

  3. Berk RingB 14 → S+ 59 to 65

    63 on average

    1. 1Reroll MP→ ideally Might or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision13%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%
    4. 4Reroll Accuracy→ ideally Might or Precision6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  4. Kashapa HelmC 12 → S+ 55 to 57

    56 on average

    1. 1Reroll Willpower→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +111% a try
    2. 2Reroll Back Defense→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +18%
    3. 3Reroll Natural HP Regen→ ideally Experienced Counterstrike +1, Double Chance, Attack increase, Attack or Murderous Burst +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Experienced Counterstrike +1 Double Chance Attack increase Attack Murderous Burst +1

    Then bind it fully.

  5. Bakarma CloakD 1 → S+ 61 to 66

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Experienced Counterstrike +111% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+13
    Attack

    Then bind it fully.

  6. Spectral GreavesC 12 → S+ 55

    55 on average

    1. 1Reroll Defense→ ideally Experienced Counterstrike +1, Attack increase or Perfect Chance8% a try
    2. 2Reroll HP→ ideally Experienced Counterstrike +1, Attack increase or Perfect Chance5%
    3. 3Reroll Accuracy→ ideally Experienced Counterstrike +1, Attack increase or Perfect Chance3%
    4. 4Reroll Damage Tolerance→ ideally Experienced Counterstrike +1, Attack increase or Perfect Chance1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Experienced Counterstrike +1 Attack increase Perfect Chance
    Good+13
    Attack

    Then bind it fully.

Can't reach S+