CGear
Rerolls
How we plan
+10Up nextBakarma BreastplateB 13 → S+ 58 to 6159 on average
- 1Reroll Evasion→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +114% a try
- 2Reroll Back Defense→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +111%
- 3Reroll MP→ ideally Damage Boost, Rear Smite +1, Assault Stance +1, Perfect Chance or Exploit Weakness +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Rear Smite +1 Assault Stance +1 Perfect Chance Exploit Weakness +1
- Good+13
- Impact Hit +1
Then bind it fully.
+8Bakarma GlovesD 0 → S+ 58 to 6160 on average
- 1Reroll Back Defense→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +115% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +112%
- 3Reroll Natural HP Regen→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +19%
- 4Reroll Apply Poison +1→ ideally Attack, Combat Speed, Rear Smite +1 or Assault Stance +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Rear Smite +1 Assault Stance +1
- Good+14
- Perfect Chance Exploit Weakness +1
Then bind it fully.
Can't reach S+
+10Spiritforged DaggerC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
+5Division GreavesC 10Its best rolls fall short.
+5Division HelmB 15Its best rolls fall short.
+10Anguish PauldronsB 16Its best rolls fall short.
+7Anguish BootsC 11Its best rolls fall short.
Liberator CloakD 0Its lines are fixed.
+6Division NecklaceD 0Its best rolls fall short.
+5Liberator EarringsD 2Its lines are fixed.
+5Division EarringsD 0Its best rolls fall short.
Anguish RingB 12Its best rolls fall short.
Liberator RingD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.