CGear
Rerolls
How we plan
+1Up nextGartua GlovesB 13 → S+ 60 to 6361 on average
- 1Defense12% a try
- 3Back Defense9%
- 7Front Defense7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Bakarma HelmB 14 → S+ 57 to 6058 on average
- 2Dexterity11% a try
- 5HP8%
- 9Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
Then bind it fully.
Bakarma CloakB 15 → S+ 56 to 6258 on average
- 4Crossguard +110% a try
- 6Protection Circle +17%
- 8Earth's Promise +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +14
- Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
Can't reach S+
+7Artisan's Splendent Asvata StaffC 10Its best rolls fall short.
Spiritforged GuardC 6Its lines are fixed.
Division BreastplateC 11Its best rolls fall short.
Liberator GreavesD 0Its lines are fixed.
Liberator PauldronsD 0Its lines are fixed.
Liberator BootsD 0Its lines are fixed.
Silent NecklaceB 19Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Division EarringsC 5Its best rolls fall short.
Anguish RingD 3Its best rolls fall short.
Avenger RingD 0Its lines are fixed.
Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.