kiskInstall

AsmodiansLv 45 ChanterTrinielFatphobia

Kaiba

109,730 CP
CGear
  1. +10
    Aulamus StaffB 20 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
    2. 2Reroll Critical Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed24% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Crossguard +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceB 21 → S+ 56 to 68

    60 on average

    1. 1Reroll Block→ ideally Might, Combat Speed or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed or Precision19%
    3. 3Reroll Critical Hit→ ideally Might, Combat Speed or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Precision
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
    Fine+13
    Inspiring Spell +1

    Then bind it fully.

  4. +10
    Aulamus RingS 44 → S+ 55 to 62

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision13% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +10
    Aulamus RingC 6 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision19% a try
    2. 2Reroll HP→ ideally Might or Precision15%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision11%
    4. 4Reroll Impactful Crush +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  6. +10
    Vakron BootsD 1 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Earth's Promise +1→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Bakarma GlovesD 1 → S+ 58 to 61

    60 on average

    1. 1Reroll Defense→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance11%
    3. 3Reroll Regeneration→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Attack, Combat Speed, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron BreastplateB 16 → S+ 60 to 65

    63 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance9%
    3. 3Reroll Protection Circle +1→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron PauldronsA 24 → S+ 56 to 65

    60 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack Preparation +110% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance or Attack Preparation +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1
    Fine+9
    Inspiring Spell +1

    Then bind it fully.

  11. +10
    Vakron CloakD 0 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase10%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Blessing of Life +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    Vakron HelmD 2 → S+ 58 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase10%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase7%
    4. 4Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 6 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Chalice of MagicB 14 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  3. Mirror of MagicB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  4. Parchment of MagicA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  5. Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Can't reach S+