kiskInstall

AsmodiansLv 45 GladiatorTriniel

Kaladoria

84,492 CP
BGear
  1. +10
    Gartua EarringsB 14 → S+ 56 to 66

    60 on average

    1. 1Reroll MP→ ideally Might, Precision or Move Speed20% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Move Speed17%
    3. 3Reroll Block→ ideally Might, Precision or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  2. +10
    Vakron BootsB 18 → S+ 55 to 67

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Perfect Chance or Attack14% a try
    2. 2Reroll Survival Willpower +1→ ideally Perfect Chance or Attack11%
    3. 3Reroll Critical Hit→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +5
    Berk RingA 23 → S+ 55 to 61

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision10% a try
    2. 2Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  4. +5
    Dartan BreastplateB 14 → S+ 56 to 59

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Experienced Counterstrike +1, Damage Boost or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Attack, Experienced Counterstrike +1, Damage Boost or Perfect Chance9%
    3. 3Reroll Natural MP Regen→ ideally Attack, Experienced Counterstrike +1, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Experienced Counterstrike +1 Damage Boost Perfect Chance
    Good+13
    Impact Hit +1

    Then bind it fully.

  5. +5
    Bakarma GlovesB 17 → S+ 58 to 63

    60 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack, Perfect Chance or Experienced Counterstrike +111% a try
    2. 2Reroll HP→ ideally Attack, Perfect Chance or Experienced Counterstrike +19%
    3. 3Reroll Identify Weakness +1→ ideally Attack, Perfect Chance or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Perfect Chance Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  6. +10
    Aulamus RingA 29 → S+ 57 to 59

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack10% a try
    2. 2Reroll Keen Strike +1→ ideally Might, Precision or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack

    Then bind it fully.

  7. +5
    Bakarma CloakB 15 → S+ 61 to 66

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +18% a try
    2. 2Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    3. 3Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Fine+13
    Attack

    Then bind it fully.

  8. +5
    Bakarma GreavesB 13 → S+ 57 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
    3. 3Reroll Accuracy→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Attack

    Then bind it fully.

Can't reach S+