Rerolls
How we plan
+10Up nextAulamus GreatswordA 26 → S+ 56 to 6058 on average
- 1Overhead Slam +126% a try
- 2Aerial Snare +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Precision
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+5Berk RingD 0 → S+ 59 to 6563 on average
- 3Flight Power16% a try
- 9Evasion12%
- 17Natural MP Regen9%
- 22Intelligence6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 55 to 6259 on average
- 4Critical Hit Resist16% a try
- 12Survival Willpower +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateB 18 → S+ 56 to 6159 on average
- 5Critical Hit Resist16% a try
- 10HP13%
- 19Accuracy10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Gartua GlovesD 1 → S+ 58 to 6762 on average
- 6Evasion15% a try
- 11Front Defense12%
- 16Critical Hit Resist9%
- 23Identify Weakness +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 56 to 6259 on average
- 7Natural MP Regen17% a try
- 13Block13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+11
- Identify Weakness +1
Then bind it fully.
+5Berk RingA 28 → S+ 56 to 6159 on average
- 8Flight Power14% a try
- 15Natural HP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+5Dartan HelmB 15 → S+ 56 to 5957 on average
- 14Defense11% a try
- 20Front Defense8%
- 25MP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Attack increase Attack Murderous Burst +1
- Good+12
- Impact Hit +1
Then bind it fully.
+10Spectral BootsC 8 → S+ 57 to 5858 on average
- 18Critical Damage Defense9% a try
- 24Block6%
- 28Destructive Impulse +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Move Speed Perfect Chance
- Good+14
- Murderous Burst +1
Then bind it fully.
+10Spectral CloakC 9 → S+ 55 to 5856 on average
- 21Blood Absorption +16% a try
- 26Protection Armor +15%
- 29Survival Stance +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Experienced Counterstrike +1 Double Chance Attack increase
- Good+14
- Murderous Burst +1
Then bind it fully.
+5Kashapa GreavesA 26 → S+ 5656 on average
- 27Defense5% a try
- 30Accuracy3%
- 31Murderous Burst +11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Attack increase Perfect Chance
Then bind it fully.
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
Divine Canyon PauldronsC 12Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.