kiskInstall

AsmodiansLv 45 ClericTrinielSisterhood

KinkyHealer

103,079 CP
BGear
  1. +15
    Aulamus MaceB 21 → S+ 57

    57 on average

    1. 1Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
    2. 2Reroll Status Effect Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus RingB 12 → S+ 57 to 67

    62 on average

    1. 1Reroll Block→ ideally Precision21% a try
    2. 2Reroll Flight Power→ ideally Precision16%
    3. 3Reroll Natural HP Regen→ ideally Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+15
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  3. +10
    Aulamus EarringsA 23 → S+ 56 to 59

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit18% a try
    2. 2Reroll Block→ ideally Might, Precision, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+14
    Accuracy

    Then bind it fully.

  4. +10
    Aulamus EarringsA 24 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit17% a try
    2. 2Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit

    Then bind it fully.

  5. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision18% a try
    2. 2Reroll Chain of Torment +1→ ideally Might or Precision14%
    3. 3Reroll Flight Power→ ideally Might or Precision11%
    4. 4Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Aulamus NecklaceC 9 → S+ 57 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy23% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  7. +10
    Vakron BreastplateB 19 → S+ 57 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Damage Boost or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Damage Boost or Perfect Chance10%
    3. 3Reroll Constitution→ ideally Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Gartua GreavesB 13 → S+ 57 to 62

    59 on average

    1. 1Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  9. +10
    Vakron HelmA 27 → S+ 57 to 64

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase or Attack9% a try
    2. 2Reroll Evasion→ ideally Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron BootsD 0 → S+ 64 to 68

    66 on average

    1. 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Prayer of Concentration +1→ ideally Move Speed, Attack or Perfect Chance6%
    4. 4Reroll Warm Benediction +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron GlovesB 15 → S+ 65 to 69

    66 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed or Attack7%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1

    Then bind it fully.

  12. +10
    Bakarma PauldronsB 16 → S+ 59 to 62

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost10% a try
    2. 2Reroll Radiant Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost7%
    3. 3Reroll Immortal Veil +1→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  13. +10
    Gartua CloakA 22 → S+ 58 to 60

    58 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Mirror of MagicB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Chalice of MagicA 22 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Can't reach S+