Rerolls
How we plan
+12Up nextVakron GuardC 10 → S+ 56 to 5957 on average
- 1Reroll Front Attack→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Block→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+15Aulamus MaceB 21 → S+ 5757 on average
- 1Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Status Effect Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingB 12 → S+ 57 to 6762 on average
- 1Reroll Block→ ideally Precision21% a try
- 2Reroll Flight Power→ ideally Precision16%
- 3Reroll Natural HP Regen→ ideally Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Precision
- Good+15
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 5957 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit18% a try
- 2Reroll Block→ ideally Might, Precision, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 56 to 5857 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit17% a try
- 2Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision18% a try
- 2Reroll Chain of Torment +1→ ideally Might or Precision14%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus NecklaceC 9 → S+ 57 to 5957 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy23% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateB 19 → S+ 57 to 6761 on average
- 1Reroll Evasion→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll HP→ ideally Damage Boost or Perfect Chance10%
- 3Reroll Constitution→ ideally Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Gartua GreavesB 13 → S+ 57 to 6259 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmA 27 → S+ 57 to 6460 on average
- 1Reroll Dexterity→ ideally Attack increase or Attack9% a try
- 2Reroll Evasion→ ideally Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 64 to 6866 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Prayer of Concentration +1→ ideally Move Speed, Attack or Perfect Chance6%
- 4Reroll Warm Benediction +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 65 to 6966 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack10% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed or Attack7%
- 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
+10Bakarma PauldronsB 16 → S+ 59 to 6261 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost10% a try
- 2Reroll Radiant Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost7%
- 3Reroll Immortal Veil +1→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Gartua CloakA 22 → S+ 58 to 6058 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase6% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
Then bind it fully.
Arcana crafts
Compass of VigorC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Chalice of MagicA 22 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.