DGear
Rerolls
How we plan
+10Up nextBakarma BreastplateD 1 → S+ 55 to 6159 on average
- 1Evasion18% a try
- 2MP15%
- 5Natural HP Regen12%
- 8Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Bakarma HelmD 1 → S+ 56 to 6258 on average
- 3Back Defense13% a try
- 6Critical Hit Resist10%
- 9Survival Stance +18%
- 11Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+5Spectral GlovesD 1 → S+ 57 to 5858 on average
- 4Front Defense12% a try
- 7HP9%
- 10Status Effect Resist7%
- 12Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Combat Speed Attack Murderous Burst +1 Perfect Chance
Then bind it fully.
Can't reach S+
+5Spiritforged GreatswordC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
+5Judicator GreavesC 7Its best rolls fall short.
Liberator PauldronsD 0Its lines are fixed.
+5Liberator BootsD 0Its lines are fixed.
+5Liberator CloakD 0Its lines are fixed.
Liberator NecklaceD 0Its lines are fixed.
Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+5Avenger BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.