Rerolls
How we plan
+10Up nextAulamus StaffD 0 → S+ 55 to 6057 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost34% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost28%
- 3Reroll Dark Crush +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost22%
- 4Reroll Gust Rampage +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus EarringsC 10 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Crossguard +1→ ideally Might, Precision, Attack or Move Speed16%
- 3Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingA 23 → S+ 57 to 6562 on average
- 1Reroll Block→ ideally Might19% a try
- 2Reroll Natural MP Regen→ ideally Might14%
- 3Reroll Accuracy→ ideally Might11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 55 to 6660 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+13Nuakum HelmB 19 → S+ 56 to 7062 on average
- 1Reroll Dexterity→ ideally Attack increase or Attack14% a try
- 2Reroll Evasion→ ideally Attack increase or Attack11%
- 3Reroll Survival Willpower +1→ ideally Attack increase or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
+10Nuakum BootsD 1 → S+ 60 to 6864 on average
- 1Reroll Endurance Penetration→ ideally Move Speed or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance12%
- 3Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance9%
- 4Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+14Nuakum BreastplateA 33 → S+ 56 to 6963 on average
- 1Reroll Constitution→ ideally Attack or Perfect Chance11% a try
- 2Reroll Crossguard +1→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum GlovesB 19 → S+ 62 to 6965 on average
- 1Reroll Natural MP Regen→ ideally Perfect Chance or Attack12% a try
- 2Reroll Natural HP Regen→ ideally Perfect Chance or Attack9%
- 3Reroll Regeneration→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 55 to 6560 on average
- 1Reroll Heat Wave Blow +1→ ideally Might or Precision13% a try
- 2Reroll Impactful Crush +1→ ideally Might or Precision11%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Nuakum CloakS 41 → S+ 55 to 5656 on average
- 1Reroll Raging Spell +1→ ideally Attack or Attack Preparation +16% a try
Reroll it until it lands one of these:
- Best+15
- Attack Attack Preparation +1
Then bind it fully.
+10Vakron PauldronsS 39 → S+ 5656 on average
- 1Reroll Crossguard +1→ ideally Double Chance or Attack5% a try
Reroll it until it lands one of these:
- Best+17
- Double Chance Attack
Then bind it fully.
Arcana crafts
Mirror of VigorC 12 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+3Compass of MagicA 31 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+1Bell of MagicA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Chalice of VigorS 40 → S+ 69Enchant it fully
Can't reach S+
+10Bakarma GuardC 8Soul Fuse it for one more line.
+10Fera NecklaceB 20Its best rolls fall short.
+10Black Claw EarringsC 10Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.