kiskInstall

AsmodiansLv 45 TemplarTrinielArcadia

Korvø

86,720 CP
CGear
  1. +10
    Vakron PauldronsS 38 → S+ 56 to 66

    61 on average

    1. 1Reroll Punishing Benediction +1→ ideally Attack or Fury +114% a try
    2. 2Reroll Critical Hit→ ideally Attack or Fury +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1
    Fine+9
    Dexterity

    Then bind it fully.

  2. +10
    Bakarma GlovesD 2 → S+ 58 to 62

    60 on average

    1. 1Reroll Back Defense→ ideally Attack, Fury +1, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Attack, Fury +1, Combat Speed or Perfect Chance12%
    3. 3Reroll Warding Shield +1→ ideally Attack, Fury +1, Combat Speed or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Attack, Fury +1, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Fury +1 Combat Speed Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +10
    Berk EarringsB 14 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Fury +114% a try
    2. 2Reroll Warding Shield +1→ ideally Might, Precision, Attack or Fury +110%
    3. 3Reroll HP→ ideally Might, Precision, Attack or Fury +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Fury +1
    Good+14
    Move Speed

    Then bind it fully.

  4. +10
    Bakarma BootsB 13 → S+ 57 to 59

    58 on average

    1. 1Reroll Status Effect Resist→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +112% a try
    2. 2Reroll Defense→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +19%
    3. 3Reroll Guarding Seal +1→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Move Speed Attack Perfect Chance Impact Hit +1

    Then bind it fully.

  5. +10
    Bakarma BreastplateB 19 → S+ 58 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Bakarma CloakD 1 → S+ 57 to 63

    59 on average

    1. 1Reroll Accuracy→ ideally Attack increase, Double Chance or Fury +113% a try
    2. 2Reroll Evasion→ ideally Attack increase, Double Chance or Fury +110%
    3. 3Reroll Back Defense→ ideally Attack increase, Double Chance or Fury +18%
    4. 4Reroll Critical Hit→ ideally Attack increase, Double Chance or Fury +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack increase Double Chance Fury +1
    Good+13 to +14
    Attack Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Vakron HelmD 2 → S+ 58 to 66

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  8. +10
    Berk NecklaceA 25 → S+ 55 to 56

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Precision or Impact Hit +114% a try
    2. 2Reroll Warding Shield +1→ ideally Attack, Might, Combat Speed, Precision or Impact Hit +19%
    3. 3Reroll Accuracy→ ideally Attack, Might, Combat Speed, Precision or Impact Hit +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Attack Might Combat Speed Precision Impact Hit +1

    Then bind it fully.

  9. +11
    Rupture SwordA 23 → S+ 55

    55 on average

    1. 1Reroll Back Attack→ ideally Might or Combat Speed10% a try
    2. 2Reroll Block→ ideally Might or Combat Speed5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Might Combat Speed

    Then bind it fully.

  10. +10
    Bakarma GreavesB 17 → S+ 57 to 59

    58 on average

    1. 1Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance8% a try
    2. 2Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance6%
    3. 3Reroll Endurance→ ideally Attack increase, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Can't reach S+