Rerolls
How we plan
+14Up nextAulamus MaceS 42 → S+ 5757 on average
- 1Reroll Accuracy→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingB 21 → S+ 57 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might18% a try
- 2Reroll HP→ ideally Might14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Good+15
- Attack
- Fine+11 to +14
- Condemnation +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus EarringsC 10 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus NecklaceA 32 → S+ 55 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Precision or Critical Hit15% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Combat Speed Precision Critical Hit
- Good+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision18% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 57 to 6760 on average
- 1Reroll Status Effect Resist→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Willpower→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Warm Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron HelmD 1 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Bakarma BootsD 2 → S+ 61 to 6362 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Heal Block +1→ ideally Move Speed, Attack or Perfect Chance6%
- 4Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Kashapa GlovesD 2 → S+ 59 to 6160 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
- 3Reroll HP→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +17%
- 4Reroll Healing Enhancement +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+10Dartan BreastplateC 6 → S+ 58 to 6059 on average
- 1Reroll Block→ ideally Attack or Damage Boost13% a try
- 2Reroll Natural MP Regen→ ideally Attack or Damage Boost9%
- 3Reroll Prayer of Concentration +1→ ideally Attack or Damage Boost7%
- 4Reroll Accuracy→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1 Perfect Chance
Then bind it fully.
+10Bakarma GreavesB 13 → S+ 57 to 5857 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
Then bind it fully.
+10Kashapa CloakC 7 → S+ 60 to 6361 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack7%
- 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Liberator EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.